Now that the site is live for our book on Flash Lite (thanks to Scott) I’d also like to take the chance to point you to one of the chapters I wrote which is online for free download, available immediately:

Visit the page (PDF on the right)

This chapter contains a variety of concepts involved with game programming on limited devices; including math, physics, collision detection, keypad input, graphics and sound.

If you enjoy this chapter, please feel free to order a copy from the good people at Friends of ED.