Load Testing Live Streaming Servers

There are two types of test I’ll describe below. First of all using Apple HLS streams, which is HTTP Live Streaming via port 80, supported by iOS and Safari, and also by Android (apps and browser). Then we have Adobe’s RTMP over port 1935, mostly used by Flash players on desktop, this covers browsers like Internet Explorer and Chrome on desktop. These tests apply to Wowza server but I think it’ll also cover Adobe Media Server. ...

June 13, 2014

Compiling FFMPEG Statically on OS X (and Windows)

I was up extremely late last night figuring this out, so I made some rough notes as I went along. Hopefully they’ll save someone a small nightmare. Disclaimer: I haven’t written C code since I was in my teens, and apart from some Objective-C from the comfort of XCode, I haven’t really done a whole lot of GCC compiling on any system, so this may not be the best way to do any of this. ...

May 19, 2009

HD Video Silverlight Firefox Extension, Requires Flash?

Quote: “Move Media Player and Microsoft’s Silverlight To Create The Most Flexible, High Quality Streaming Video Platform” Here’s a strange one. Move Networks is offering a HD video player “powered by Silverlight” that comes in the form of a Firefox extension. Once installed you are redirected to a page that shows a HD video, but a look at the source shows the video player header and controls/progress bar are all made in Flash, it just overlays a block, streaming in a QMX file (doesn’t open in Windows Media Player when renamed asx). ...

March 28, 2008

Subscription Model Should Dominate All Media Consumption

That means iTunes’ current model will be due for some drastic changes, no more downloading things “to keep”. Someone asked me the other day whether I really thought all our media consumption (music, video, insert-other-media-here) would be entirely subscription based in the near future. I gave a definite YES in response. This is something I’ve had on my mind a few years, and personally I’m of the opinion the only viable solution to the increasingly complex problem of content management and ownership -whilst maintaining the rights of artists and authors- is to consume all of our content as the result of a subscription to a media conglomerate or third party broker. ...

December 4, 2007